This documentation was AI-generated. If you find any errors or have suggestions for improvement, please feel free to contribute! Edit on GitHubThe VoxelToMesh node converts 3D voxel data into mesh geometry using different algorithms. It processes voxel grids and generates vertices and faces that form a 3D mesh representation. The node supports multiple conversion algorithms and allows adjusting the threshold value to control the surface extraction.
Inputs
| Parameter | Data Type | Required | Range | Description |
|---|---|---|---|---|
voxel | VOXEL | Yes | - | The input voxel data to convert to mesh geometry |
algorithm | COMBO | Yes | ”surface net" "basic” | The algorithm used for mesh conversion from voxel data |
threshold | FLOAT | Yes | -1.0 to 1.0 | The threshold value for surface extraction (default: 0.6) |
Outputs
| Output Name | Data Type | Description |
|---|---|---|
MESH | MESH | The generated 3D mesh containing vertices and faces |