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The VoxelToMesh node converts 3D voxel data into mesh geometry using different algorithms. It processes voxel grids and generates vertices and faces that form a 3D mesh representation. The node supports multiple conversion algorithms and allows adjusting the threshold value to control the surface extraction.

Inputs

ParameterData TypeRequiredRangeDescription
voxelVOXELYes-The input voxel data to convert to mesh geometry
algorithmCOMBOYes”surface net"
"basic”
The algorithm used for mesh conversion from voxel data
thresholdFLOATYes-1.0 to 1.0The threshold value for surface extraction (default: 0.6)

Outputs

Output NameData TypeDescription
MESHMESHThe generated 3D mesh containing vertices and faces