This documentation was AI-generated. If you find any errors or have suggestions for improvement, please feel free to contribute! Edit on GitHubThe Meshy: Refine Draft Model node takes a previously generated 3D draft model and improves its quality, optionally adding textures. It submits a refinement task to the Meshy API and returns the final 3D model files once processing is complete.
Inputs
| Parameter | Data Type | Required | Range | Description |
|---|---|---|---|---|
model | COMBO | Yes | "latest" | Specifies the AI model to use for refinement. Currently, only the “latest” model is available. |
meshy_task_id | MESHY_TASK_ID | Yes | - | The unique task ID of the draft model you want to refine. |
enable_pbr | BOOLEAN | No | - | Generate PBR Maps (metallic, roughness, normal) in addition to the base color. Note: this should be set to false when using Sculpture style, as Sculpture style generates its own set of PBR maps. (default: False) |
texture_prompt | STRING | No | - | Provide a text prompt to guide the texturing process. Maximum 600 characters. Cannot be used at the same time as ‘texture_image’. (default: empty string) |
texture_image | IMAGE | No | - | Only one of ‘texture_image’ or ‘texture_prompt’ may be used at the same time. (optional) |
texture_prompt and texture_image inputs are mutually exclusive. You cannot provide both a text prompt and an image for texturing in the same operation.
Outputs
| Output Name | Data Type | Description |
|---|---|---|
model_file | STRING | The filename of the generated GLB model. (For backward compatibility only) |
meshy_task_id | MESHY_TASK_ID | The unique task ID for the submitted refinement job. |
GLB | FILE3DGLB | The final refined 3D model in GLB format. |
FBX | FILE3DFBX | The final refined 3D model in FBX format. |