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The Meshy: Refine Draft Model node takes a previously generated 3D draft model and improves its quality, optionally adding textures. It submits a refinement task to the Meshy API and returns the final 3D model files once processing is complete.

Inputs

ParameterData TypeRequiredRangeDescription
modelCOMBOYes"latest"Specifies the AI model to use for refinement. Currently, only the “latest” model is available.
meshy_task_idMESHY_TASK_IDYes-The unique task ID of the draft model you want to refine.
enable_pbrBOOLEANNo-Generate PBR Maps (metallic, roughness, normal) in addition to the base color. Note: this should be set to false when using Sculpture style, as Sculpture style generates its own set of PBR maps. (default: False)
texture_promptSTRINGNo-Provide a text prompt to guide the texturing process. Maximum 600 characters. Cannot be used at the same time as ‘texture_image’. (default: empty string)
texture_imageIMAGENo-Only one of ‘texture_image’ or ‘texture_prompt’ may be used at the same time. (optional)
Note: The texture_prompt and texture_image inputs are mutually exclusive. You cannot provide both a text prompt and an image for texturing in the same operation.

Outputs

Output NameData TypeDescription
model_fileSTRINGThe filename of the generated GLB model. (For backward compatibility only)
meshy_task_idMESHY_TASK_IDThe unique task ID for the submitted refinement job.
GLBFILE3DGLBThe final refined 3D model in GLB format.
FBXFILE3DFBXThe final refined 3D model in FBX format.