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The Rodin3D_Gen2 node generates 3D assets using the Rodin API. It takes input images and converts them into 3D models with various material types and polygon counts. The node handles the entire generation process including task creation, status polling, and file downloading automatically.

Inputs

ParameterData TypeRequiredRangeDescription
ImagesIMAGEYes-Input images to use for 3D model generation
SeedINTNo0-65535Random seed value for generation (default: 0)
Material_TypeCOMBONo”PBR"
"Shaded”
Type of material to apply to the 3D model (default: “PBR”)
Polygon_countCOMBONo”4K-Quad"
"8K-Quad"
"18K-Quad"
"50K-Quad"
"2K-Triangle"
"20K-Triangle"
"150K-Triangle"
"500K-Triangle”
Target polygon count for the generated 3D model (default: “500K-Triangle”)
TAPoseBOOLEANNo-Whether to apply TAPose processing (default: False)

Outputs

Output NameData TypeDescription
3D Model PathSTRINGFile path to the generated 3D model